Since a sound/timbre can be described as its spectrum (and the envelopes of its frequency) and know that some frequencies (most of the times, the nearest ones) could be maskered, how do you guarantee in your sound design that those hidden frequencies will not show up later when hearing the same sound in different environments (which have different warmth/color/frequency response and so on that can enhance them), causing a change of the timbre itself?
I noticed that my "sound" (timbre) sound a bit different on the audio system I tried (from headphones to speakers), while a market/professional production keep always the same timbre (it just sounds good or less good, depending on the mixdown).
So, I'm not talking about mixing/mastering (aka rendering the sound at its best), but I'm talking about the first step (sound design).
Is it only a matter of experience? Or is it a common problem where, before or later, you will always crash about this endless/never perfect aspect of music? Even a professional track playing in a more advanced studio will reveal some hidden freqs, thus a minimal change of timbre?
How do you prevent Auditory masking in Sound Design?
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Re: How do you prevent Auditory masking in Sound Design?
Every playback device/listening environment wil...
Re: How do you prevent Auditory masking in Sound Design?
Perfect Human wrote:Every playback device/liste...
Re: How do you prevent Auditory masking in Sound Design?
Yes, the timbres will change a bit. You might p...
Re: How do you prevent Auditory masking in Sound Design?
I didn't read all the posts but I think Perfect...
Re: How do you prevent Auditory masking in Sound Design?
Good headphones are amazing in showing clicks a...
Re: How do you prevent Auditory masking in Sound Design?
Thanks to all for the participation
Re: How do you prevent Auditory masking in Sound Design?
Shadow of Light wrote:However the acoustic effe...
Re: How do you prevent Auditory masking in Sound Design?
I want to provide an example for you This is a...
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Re: How do you prevent Auditory masking in Sound Design?
Real-world sounds can have harmonics or overton...
Re: How do you prevent Auditory masking in Sound Design?
Thanks for coming back dude As first, I don't ...
Re: How do you prevent Auditory masking in Sound Design?
You mentioned that "overtones are theoretically...
Re: How do you prevent Auditory masking in Sound Design?
Perfect Human wrote:You mentioned that "overton...
Re: How do you prevent Auditory masking in Sound Design?
I actually got the words "overtone" and "harmon...
Re: How do you prevent Auditory masking in Sound Design?
I did this test: http://www.noiseaddicts.com/20...
Re: How do you prevent Auditory masking in Sound Design?
Nowhk wrote:
My worry at this point is that wha...
Re: How do you prevent Auditory masking in Sound Design?
A good practice would be to have something like...
Re: How do you prevent Auditory masking in Sound Design?
Just imagine, classical composers had different...
Re: How do you prevent Auditory masking in Sound Design?
I don't think anyone clicked the Wikipedia link...
Re: How do you prevent Auditory masking in Sound Design?
So you are saying that overtones are not import...
Re: How do you prevent Auditory masking in Sound Design?
You are thinking with your head instead of usin...
Re: How do you prevent Auditory masking in Sound Design?
Quick jumps in the waveform can be hard to repr...
Re: How do you prevent Auditory masking in Sound Design?
I'm not depressed guys I like my life, is nice...
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Re: How do you prevent Auditory masking in Sound Design?
I will give it a listen when I come home. Guess...
Re: How do you prevent Auditory masking in Sound Design?
Nowhk wrote:So the question is: what a producer...
Re: How do you prevent Auditory masking in Sound Design?
Greetings,
I totally forgot that I have posted...