[Performance Mode] How to sync live triggered notes?

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D3Mens
Sat May 27, 2017 1:41 am

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[Performance Mode] How to sync live triggered notes?

Hello everyone, I've got a question regarding live note triggering.
I've got a few Slicex instances, each loaded with 128 slice markers, each 1 beat long. What I'd like to do is to trigger them live but perfectly synced to the project, basically a real time quantized live input. How can I achieve that?
The only way (which isn't a good solution) seems to have one clip (1 beat long) for each Slicex marker, which was previously drawn in the piano roll, so to trigger directly the clip (which can be synced) instead of the note. But having something like 5 Slicex instances, means 5x128 clips, which is totally crazy to set up and manage. Do any of you Performance mode geniuses have some hints on how to achieve that? Maybe Slicex is the wrong tool, but what I have is many samples each with one slice marker every beat and I would like to have as much freedom as possible to trigger whatever slice I want. Tough request... hope someone can help me.

Thank you

Regards,

Madma








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