The bloom Effect in the Clear Presets makes things kind of look like plasma or lava with extreme values. I had to change the particle additive blend mode though, Since Bloom already uses an additive blend.gol wrote:what's above is much better than chrome's fountain because it's abstract, & can be combined (I assume) with other effects .
Put a textured pool & a sky and it's a shitty fountain again.
you should try a big blur over that fountain btw. Do we have a blur shader yet?
Visualizations ZGameEditor Visualizer request
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Re: Visualizations ZGameEditor Visualizer request
Re: Visualizations ZGameEditor Visualizer request
The bloom Effect in the Clear Presets makes thi...
Re: Visualizations ZGameEditor Visualizer request
The only things that come close to post effects...
Re: Visualizations ZGameEditor Visualizer request
This makes me think of doing something "plasma-...
Re: Visualizations ZGameEditor Visualizer request
The only things that come close to post effects...
Re: Visualizations ZGameEditor Visualizer request
This makes me think of doing something "plasma-...
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- Site Admin
- Mon Jan 09, 2012 4:31 pm
Re: Visualizations ZGameEditor Visualizer request
StevenM wrote:http://webglsamples.googlecode.co...
Re: Visualizations ZGameEditor Visualizer request
it doesn't have to be dynamic geometry like thi...
Re: Visualizations ZGameEditor Visualizer request
gol wrote:The only things that come close to po...
Last edited by StevenM on Mon Jan 09, 2012 5:10 pm, edited 1 time in total.
Re: Visualizations ZGameEditor Visualizer request
alphanimal wrote:it doesn't have to be dynamic ...
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Re: Visualizations ZGameEditor Visualizer request
Here's a new version of the pixel particles!
I...
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Re: Visualizations ZGameEditor Visualizer request
Thanks, for the update - this is one of my favo...
Re: Visualizations ZGameEditor Visualizer request
Here is one way dynamically changing the number...
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- Site Admin
- Sun Jan 15, 2012 5:04 pm
Re: Visualizations ZGameEditor Visualizer request
alphanimal wrote:I did some performance tweaks,...
Re: Visualizations ZGameEditor Visualizer request
jmc wrote:From Ville
Thanks for the hint
I do...
Re: Visualizations ZGameEditor Visualizer request
pretty nice
http://glsl.heroku.com/e#905.1
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- Site Admin
- Tue Feb 14, 2012 6:22 pm
Re: Visualizations ZGameEditor Visualizer request
Here's the Shader that Frank Reitberger impleme...
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- Site Admin
- Wed Feb 15, 2012 6:20 am
Re: Visualizations ZGameEditor Visualizer request
jmc wrote:Here's the Shader that Frank Reitberg...
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- Site Admin
- Wed Feb 15, 2012 12:02 pm
Re: Visualizations ZGameEditor Visualizer request
Scott wrote:are those glitches effects or glitc...
Re: Visualizations ZGameEditor Visualizer request
are those glitches effects or glitches?
with t...
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- Site Admin
- Mon Mar 05, 2012 9:07 am
Re: Visualizations ZGameEditor Visualizer request
This one looks pretty easy to do...
Track was ...
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- Site Admin
- Tue Jun 12, 2012 3:06 am
Re: Visualizations ZGameEditor Visualizer request
Inspiration Whirling Fluorescent Wind - feng y...
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- Site Admin
- Thu Nov 01, 2012 11:27 pm
Re: Visualizations ZGameEditor Visualizer request
50 minutes of inspiration...guess who? Beeple! ...
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- Site Admin
- Fri Feb 08, 2013 10:46 am
Re: Visualizations ZGameEditor Visualizer request
Inspiration... LDUK BTW is a FL Studio user and...
Re: Visualizations ZGameEditor Visualizer request
trapcode again?
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- Site Admin
- Fri Feb 08, 2013 5:38 pm
Re: Visualizations ZGameEditor Visualizer request
Scott wrote:LDUK BTW is a FL Studio user and wo...
Re: Visualizations ZGameEditor Visualizer request
Can you contact him ? We need a couple of peopl...
Re: Visualizations ZGameEditor Visualizer request
well what's up there isn't amazing, except for ...
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- Site Admin
- Fri Feb 08, 2013 7:12 pm
Re: Visualizations ZGameEditor Visualizer request
I'll move this thread to the Visualizer forum a...
Re: Visualizations ZGameEditor Visualizer request
problem with this many particles, is that I don...
Re: Visualizations ZGameEditor Visualizer request
It can with a shader
that's nice (although I s...
Re: Visualizations ZGameEditor Visualizer request
gol wrote:problem with this many particles, is ...
Re: Visualizations ZGameEditor Visualizer request
Even if you'd write in x86 assembly and go all ...
Re: Visualizations ZGameEditor Visualizer request
gol wrote:ok but why not do all effects as shad...
Re: Visualizations ZGameEditor Visualizer request
- Not everybody has a GPU that supports shaders...
Re: Visualizations ZGameEditor Visualizer request
gol wrote:that would be a reason to never do it...
Re: Visualizations ZGameEditor Visualizer request
Nice - "fluids" by JPH should be ready soon -
...
Re: Visualizations ZGameEditor Visualizer request
I have a couple of questions.
1. Why is it call...
Re: Visualizations ZGameEditor Visualizer request
LDUK wrote:Why is it called ZGameEditor?
Are yo...
Re: Visualizations ZGameEditor Visualizer request
Kjell wrote:LDUK wrote:Why is it called ZGameEd...
Re: Visualizations ZGameEditor Visualizer request
LDUK wrote:I was thinking along the lines of ha...
Re: Visualizations ZGameEditor Visualizer request
StevenM wrote:LDUK wrote:I was thinking along t...
Re: Visualizations ZGameEditor Visualizer request
LDUK wrote:Can you have patterns representing d...
Re: Visualizations ZGameEditor Visualizer request
StevenM wrote:LDUK wrote:Can you have patterns ...
Re: Visualizations ZGameEditor Visualizer request
And I still think an export to video file featu...
Re: Visualizations ZGameEditor Visualizer request
StevenM wrote:And I still think an export to vi...
Re: Visualizations ZGameEditor Visualizer request
What about having the patterns that represent t...
Re: Visualizations ZGameEditor Visualizer request
This is very interesting. I had no idea about a...