This page relates to FL Studio.
Deckadance users click here.
Product pages: Launchpad - Launchpad S - Launchpad Mini
Supported since: FL Studio 10.5 beta
Controller works as a clip launcher and note or parameter controller with user scriptable pages.
Setup Launchpad S / Launchpad Mini:
1. Either do not install Automap or exit Automap from the task bar (or exclude Automap for the Launchpad S by holding '+Scene/User 2' and pressing the down arrow after its connected).
2. Connect the device via USB. FL Studio will auto detect the device.
3. Ensure the Launchpad S is enabled in the MIDI Settings.
Setup Original Launchpad:
1. Install Automap 4.3 that includes the latest Launchpad drivers from here.
2. Exit Automap from the task bar (or exclude Automap for the Launchpad by holding '+Scene/User 2' and pressing the down arrow after its connected).
3. Connect the device via USB. FL Studio will auto detect the device.
4. Ensure the Launchpad is enabled in the MIDI Settings.
CLIPS/OVERVIEW/CONTROLLERS: trigger clips in the Performance zone, displays an overview of 8x8 zones or controller layouts.
NAVIGATION: navigates the playlist zone by 1 clip/track increments. (Hold all 4 to change mode, to navigate by 8 clip/track increments).
OVERVIEW: displays an overview of 8x8 zones, press a button to jump to the corresponding zone.
SCENE: triggers vertical columns or grouped clips.
+SCENE: triggers vertical columns or grouped clips but adds to the existing triggered clips.
(Hold SCENE and +SCENE together for SAME MODE: triggers only clips in tracks that are set to the same Press mode).
GLOBAL SNAP: will use FL's global snap setting instead of the per track Trigger snap setting.
(Double tap SCENE, +SCENE or GLOBAL SNAP to 'lock' them on).
Pad LED colours:
- Code: Select all
Colour Meaning Press setting Motion setting
Off No clip
Green Clip available Stay
Light Yellow Clip available One shot/March
Amber Cued clip Retrigger/Latch
Dark Red Cued clip Hold
Yellow Playing clip Stay
Red Playing clip Hold
Press the OVERVIEW button to go into Overview mode.
In this mode the main 8x8 set of square buttons show the currently used Performance zones in the Playlist. Press a button to jump to that zone on the Launchpad.
In this mode the 8 round buttons on the right are used to jump to the Track settings page or the note or control layout pages.
Track settings page:
Press OVERVIEW then the top right most round button to jump to the realtime Track settings page. Or if you are currently viewing the top left most Performance zone on the Launchpad, press the left navigation button once.
On this page the buttons change and display each tracks settings even during playback in Performance mode. Navigate vertically to access other tracks.
Column 1 & 2: Track activity.
Column 3 & 4: Position sync (up/down).
Column 5 & 6: Trigger sync (up/down).
Column 7 & 8: Motion mode (up/down).
Column 9: Press mode (cycle).
Note and control pages:
Press OVERVIEW then one of the other round buttons on the right hand side of the Launchpad, to jump to note and controller layout pages. Or if you are currently viewing the top left most Performance zone on the Launchpad, press the left navigation button twice or more. To access more than the first 7 pages you continue to use the navigation buttons.
Note layouts control the currently selected channel in the step sequencer window. Use the Prev/Next Channel buttons on the right to change the target channel. Select two channels at the same time in the step sequencer window of FL Studio to use the C Major + Slicex page for two different instruments at the same time.
Controller layouts allow parameters to be controlled by a group of buttons. To link a controller to a parameter in FL Studio, right click the knob or fader, select 'Link to controller', enable 'Auto detect', then press a button on the layout on the Launchpad. Use the smoothing knob in the controller link window to smooth the parameter changes as you press between buttons.
The XY Controller page is actually only one controller, but link it twice to two different parameters, disable 'Remove conflicts' and use the coresponding mapping formula presets, so X and Y position are mapped to each link.
Hold (or double-tap to lock) user1 to hold notes, or to enter "temporary" fader mode. Press user2 to release all held notes.
There are 8 preset layouts, but you can also create your own with a simple scripting system. See custom setup/page info here
Here are diagrams of the notes, controllers and system commands that are sent by each page. All have the same transport commands on the round buttons on the right hand side of the Launchpad, see the 'System' diagram below, (except for the XY Controller page).
C Major + Slicex:
Light Show Mode
FL Studio 11.1 added new Launchpad functionality to make working with Lightshows easier.
This is a NEW system and is incompatible with pre FL 11.1 light show projects. Note to pad and color relationships have been changed
Get FL Studio 11.1+ here
1. To use multiple Launchpads use multiple instances of MIDI Out set to different MIDI ports (make sure IN/OUT ports match for each Launchpad). 115 is the default if you want to share projects with others.
2. The new system uses the normal Launchpad setup, so you don't need to change anything if you have a properly working Launchpad setup with feedback.
Notes map to buttons causing them to light up according to the following rules:
Piano roll to Launchpad mapping
Each octave starting from C0, is a Launchpad row, added from the bottom-up
Velocity maps to color
Linear mapping to color.
MIDI note G10/127 sets 3 different animation modes depending on the velocity:
Velocity 0 = Mode 1: Animation off
< 0% Velocity <30% = Mode 2: Animation blended with the clips
< 30% = Mode 3: Animation only
MIDI note F#10/126 sets "temporary animation only":
While the note is held the clip launch buttons are turned off. This allows you to display clips to trigger but temporarily turn these off while the animation displays. Unlike the note G10/127 which sets the mode once for all notes, this is safe to use per pattern.
Download the demo flp
This project provides an example for two launchpads, one on port 114, the other 115.
The first three clips on the 1st row one are the three animation control states
The second row are demo patterns showing off the features