In every other plugin I own (IL and non-IL alike), you trigger an instrument from FLS in the step sequencer, and it plays until it hits another of itself. You turn it off by using a zero velocity note of itself.
This does not work in Groove Machine. Nothing stops the playback except stopping FLS.
Additionally, GM plays the current selected track when you hit play in FLS...whether it's triggered or not. In fact, I physically clicked on play in FLS, -not- using the spacebar, but the physical arrow for play button, in pattern mode, on a pattern with no GM triggers. GM starts playing the currently selected groove. This behaviour is not right.
FLS 10.0.0.8, GM 1.0 VST, Win32 Home 32bit SP3
Groove Machine/FLS play trigger wrong
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Technical support has moved to ticketing - START HERE
Some self-help links ...
NOTE: Technical Support is ONLY available Monday - Friday (9 am to 5 pm), it can take a few days to get a response depending on the level of demand. Thank you for your patience.
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Re: Groove Machine/FLS play trigger wrong
Well, FL's piano-roll looks more convinient for...
Re: Groove Machine/FLS play trigger wrong
You're kinda missing part of the problem. I ca...
Re: Groove Machine/FLS play trigger wrong
I'm afraid that if I make GM starting playing o...
Re: Groove Machine/FLS play trigger wrong
Maxx Claster wrote:I'm afraid that if I make GM...
Re: Groove Machine/FLS play trigger wrong
I use GM alongside my Cubase projects and I thi...
Re: Groove Machine/FLS play trigger wrong
Well, what you do if you've a track which you d...
Re: Groove Machine/FLS play trigger wrong
Maxx Claster wrote:Well, what you do if you've ...
Re: Groove Machine/FLS play trigger wrong
Did this ever get fixed?