Complete tape simulation
[You can only see part of this thread as you are not logged in to the forums]
Complete tape simulation
Here is my attempt at a coloring tape emulation. It includes drift, wow and flutter, noise and compression. I think someone might be able to improve it a lot, as I am no patcher guru. One thing I wanted to do was add the white noise loop from the impulse files, and use formula controllers to randomize the tone and volume of it, instead of using a tape noise loop.
- Attachments
-
- Uncle Daves Dirty Tapedeck.fst
- (1.48 MiB) Downloaded 237 times