Complete tape simulation

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Devest8
Sat Nov 26, 2016 2:00 pm

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Complete tape simulation

Here is my attempt at a coloring tape emulation. It includes drift, wow and flutter, noise and compression. I think someone might be able to improve it a lot, as I am no patcher guru. One thing I wanted to do was add the white noise loop from the impulse files, and use formula controllers to randomize the tone and volume of it, instead of using a tape noise loop.
Attachments
Uncle Daves Dirty Tapedeck.fst
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