Android 3.1.50 Fatal Crash

Support, Project sharing, Discussion and more...

Return to “FL Studio Mobile”

Forum rules
Asking for help? WE NEED DETAILS: problems will be addressed faster if you follow these suggestions:
  1. Specific information - a) FL Studio Mobile version number, b) What you are doing and what happens exactly, c) Step-by-step instructions how reproduce the problem.
  2. Screenshots / Videos - Both great way to demonstrate issues. Include images using the 'Attachments' tab, at the bottom of the post edit window.
  3. Did you read the manual? - In FL Studio Mobile tap - Help > Manual. See it here.
  4. Use English - Google Translate your post. Short simple sentences in your original language translate best. We are happy to work this way, no need to worry.
NOTE: Technical Support is ONLY available Monday - Friday (9 am to 5 pm Central European Time), thank you.
[You can only see part of this thread as you are not logged in to the forums]
mtloc
Fri May 19, 2017 8:25 pm

x

Android 3.1.50 Fatal Crash

I think I've encountered a defect with the new effect plugins. I've been able to reproduce this with both Leveller and Stereoizer, but I can't reliably reproduce the issue. When I have been able to reproduce it, I add and remove either of the effects plugin while a section of the track is playing.

This is on a Pixel (sailfish) running the most recent Android N build. This is what's being reported in ADB at the time the application crashes:

Code: Select all

05-19 14:13:35.073 32586 32617 F libc    : Fatal signal 11 (SIGSEGV), code 2, fault addr 0x3e2cacad in tid 32617 (GLThread 14989)
05-19 14:13:35.075   572   572 W         : debuggerd: handling request: pid=32586 uid=10233 gid=10233 tid=32617
05-19 14:13:35.196  1570  1570 F DEBUG   : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
05-19 14:13:35.196  1570  1570 F DEBUG   : Build fingerprint: 'google/sailfish/sailfish:7.1.2/N2G47O/3852959:user/release-keys'
05-19 14:13:35.196  1570  1570 F DEBUG   : Revision: '0'
05-19 14:13:35.196  1570  1570 F DEBUG   : ABI: 'arm'
05-19 14:13:35.196  1570  1570 F DEBUG   : pid: 32586, tid: 32617, name: GLThread 14989  >>> com.imageline.FLM <<<
05-19 14:13:35.196  1570  1570 F DEBUG   : signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 0x3e2cacad
05-19 14:13:35.196  1570  1570 F DEBUG   :     r0 e4fdf900  r1 3e2cacad  r2 00000000  r3 eafc896c
05-19 14:13:35.196  1570  1570 F DEBUG   :     r4 00000000  r5 e53839c0  r6 e53ad720  r7 12c21600
05-19 14:13:35.196  1570  1570 F DEBUG   :     r8 eed3f5a4  r9 e4fdea00  sl 12c99c90  fp 00000001
05-19 14:13:35.197  1570  1570 F DEBUG   :     ip 3e1c9c9d  sp d1e7f2f8  lr eb04b720  pc eafc896c  cpsr 20000010
05-19 14:13:35.202  1570  1570 F DEBUG   :
05-19 14:13:35.202  1570  1570 F DEBUG   : backtrace:
05-19 14:13:35.204  1570  1570 F DEBUG   :     #00 pc 0003396c  /data/app/com.imageline.FLM-1/lib/arm/libFLM.so (_ZN16CMobileUIControl15DeleteEventDataEPv)
05-19 14:13:35.204  1570  1570 F DEBUG   :     #01 pc 000c9100  /data/app/com.imageline.FLM-1/lib/arm/libFLM.so (_Z21Engine_RenderGraphicsPv+36)
05-19 14:13:35.204  1570  1570 F DEBUG   :     #02 pc 0002e6ed  /data/app/com.imageline.FLM-1/oat/arm/base.odex (offset 0x2e000)
05-19 14:13:35.751  1570  1570 E         : debuggerd: failed to kill process 32586: No such process
05-19 14:13:35.752  1155  1571 W ActivityManager:   Force finishing activity com.imageline.FLM/.FLMActivity
05-19 14:13:35.754   572   572 W         : debuggerd: resuming target 32586
The steps I've been using are as follows. It does not reproduce for me consistently, but I have been able to reproduce this more than once following these steps:

1. Open FL Mobile 3.1.50
2. Open Menu -> New -> Trance under Templates
3. Add a clip to the Lead track
4. Add some notes and hit play button
5. Open channel rack
6. Add either Steroizer or Leveller
7. Tap on menu for effect, and select Presets
8. Tap on X to close the Presets panel
9. Tap on menu for effect and select Delete Module

At this point, the effect will either be deleted or it won't be. If it's not, and I try to delete it a second time, the app will crash. I'm sorry I don't have better steps to reproduce. If you'd like me to try anything, or you can think of anything I can to help track this down or provide more information, please let me know.

Scott
Site Admin
Sat May 20, 2017 4:58 am

x

Re: Android 3.1.50 Fatal Crash

Thanks for the clear instructions. Unfortunate...

mtloc
Mon May 22, 2017 4:12 pm

x

Re: Android 3.1.50 Fatal Crash

Thanks for taking a look, I appreciate it! I d...


Return to “FL Studio Mobile”