Is it possible for polyphonic effects in patcher?

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NotIdentity25
Thu Dec 01, 2022 1:31 pm

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Is it possible for polyphonic effects in patcher?

Say I want to add a plugin like effector into a patcher signal path, but I want it to apply to each note separately in the generator that I'm using, say it's sytrus, is that possible?

If I say wanted to also add a velocity controller to the effector plugin, maybe to the filter cutoff, but I wanted the LFO to work individually to each note, so that if I played a high note and a low note, they'd have unique filter cutoff points relative to the note's control, is that possible?

My guess is that I'd have to literally copy and paste the signal path for each note and assign it to different notes with a midi mapper tool, but I feel that would be really bad on CPU and I feel it wouldn't actually work without some more work.




levendis
Fri Dec 02, 2022 2:18 pm

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Re: Is it possible for polyphonic effects in patcher?

NotIdentity25 wrote: ↑Fri Dec 02, 2022 1:15 pm ...
Last edited by levendis on Fri Dec 02, 2022 2:26 pm, edited 1 time in total.










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