I think that, with a greater musical and audio vocabulary, it's easier to understand music and how it works, and to understand sound itself.
I've taken a pretty decent amount of time away from composition to study music theory and found that the system that exists is quite outdated and really full of holes (the classical notation system), compared with the system that daws use.
my music theory teacher even commented at one point that he thinks the old system, which has been built on top of previous systems, since the middle ages, needs to be updated. many schools insist on teaching music using the classical notation system but it's a very enigmatic system to learn.
in any case, I've been looking at these two very different schools of thought, one of which is from using daws and understanding technology, basic physics/acoustics and working with programs like fl studio, and the old system (scientific pitch notation, also known as the western notation system).
and I think it's possible to learn perfect pitch as a result.
I've been looking at two aspects of music. pitch and time.
my understanding is that frequency is a number, always in the format of a number or of math. and is used in the worlds of physicists to describe things that depend on frequency much more than just sound. it's described in acoustics as the number of cycles per second but that doesn't give much thought to what a given frequency SOUNDS like.
in music theory, pitch is classified as one of 88 different keys on a piano. ordered from low to high.
I've taken the time to analyze the piano and get familiar with its interface. really memorized every key. but what's missing is the ability to take what I know about the piano keyboard and match it with what I hear in my "mind's ear."
I've also created some terminology for what I am doing. if you take a given piano keyboard with 88 keys and you separate it into halves starting at the middle point of C 256 Hz (middle c) then you have a reference for the two extremes of high and low notes.
further dividing the keyboard into each of its octaves, I realized that the orchestra has a range roughly of A0 to B7. but the frequencies of sound go beyond both ends of the keyboard; we can hear lower than the lowest note, and higher than the highest note.
here are some frequencies I have written down (note that these are just the high freqs).
1 kHz - roughly B6
4kHz - the end of the bright side of the piano.
8 kHz - birds chirp here.
10 kHz - higher birds, getting into beatles.
12 - 14 kHz, water resonates when it spurts from a fountain, the high sounds of bugs chirping. wind.
15 kHz, the sounds lose their characteristics and begin to sound just "high"
17 kHz a sharp drop in volume.
18 kHz can be heard on headphones but it is just a high buzzing sensation.
this is just my own subjective experience of sound, yours may be different.
I've also noticed that when you go down to a low enough note on a synthesizer, it begins to make individual sounds inside of each frequency that resonates. for example, if I sequenced a bunch of kicks to "buzz" at a frequence, it would produce a bass tone. just as if I were to play a low sawtooth, I might hear each individual click of the waveform resetting to its original phase.
TIME is crucial to undersanding music. it seems that music is frequency across time, but without time, frequency would not exist. so music itself seems froma philosophical perspective to be just an aspect of TIME. us interpreting time. therefore I've been looking into terminologies to describe music both in terms of rhythm (quarter notes, whole notes, half notes, 16ths etc) but also describing the seconds across which we can count the music occuring for.
a minute contains 60 seconds but this does not really give much description. so I divided up the clock into "halves" and "quadrants"
I call half a minute a semi minute, a quarter of a minute a quadrant of a minute. as a quadrant refers to the sections of a circle.
going back to the subject of pitch, I've been separating the keyboard today into quarters but because the system is not standardized, you could say that each quarter is subjective; we don't know what would be called a quarter of the keyboard exactly. it could be A, B, C, D, E, F, even F#!
so now my next steps are to continue my ear training and to see if I can come up with a lexicon describing different timbres. everything from the breathiness of the violins to the brightness of a bell. the lowness of a cello or the deepness of a low rumble sfx, the way a sawtooth might buzz differently than another sawtooth.
it is my understanding that timbre is made up of the fundamental, and its harmonics but this is a hard thing for most people to grasp.
anyway these are just some thoughts on what I've been working to describe to my professors, wanted to share with you and see what we can possibly come up with on here.
if someone had the perfect pitch of mozart/beethoven and used a daw, I'm sure the music that would come out of it would be spectacular. being able to come up with the notes is only one aspect. the other is being able to memorize every possible sound in music and "play" it in your head!
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