Render> Tail> Cut remainder leaves loop end not at zero thus click/pop at loop end

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Chris7_
Wed Feb 06, 2019 10:40 pm

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Render> Tail> Cut remainder leaves loop end not at zero thus click/pop at loop end

Hello,

When I make short little loops of like one bar,
and when I render with tail> cut remainder,
there is consistently a barely noticeable click/pop
at the end of the loop.

Upon close inspection of the end of the loop waveform
I notice FL did not bring the very end of the loop
down to "Zero crossing".

When I manually edit the very last bit of the rendered loop
by fading it out to 0, then save the edited wav,
it then loops fine with no click/pop at the end.

So my question is,
How to get cut remainder to bring the very end
of the wav render down to 0, like "Zero crossing"?

I need cut remainder, not wrap or leave remainder.

Thanks for any ideas.







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