Hello,
When I make short little loops of like one bar,
and when I render with tail> cut remainder,
there is consistently a barely noticeable click/pop
at the end of the loop.
Upon close inspection of the end of the loop waveform
I notice FL did not bring the very end of the loop
down to "Zero crossing".
When I manually edit the very last bit of the rendered loop
by fading it out to 0, then save the edited wav,
it then loops fine with no click/pop at the end.
So my question is,
How to get cut remainder to bring the very end
of the wav render down to 0, like "Zero crossing"?
I need cut remainder, not wrap or leave remainder.
Thanks for any ideas.
Render> Tail> Cut remainder leaves loop end not at zero thus click/pop at loop end
Return to “FL Studio Users Forum (Looptalk)”
Forum rules
Please read them here.
Please read them here.
[You can only see part of this thread as you are not logged in to the forums]
Re: Render> Tail> Cut remainder leaves loop end not at zero thus click/pop at loop end
I think it's intended - so that the loop would ...
Re: Render> Tail> Cut remainder leaves loop end not at zero thus click/pop at loop end
All great ideas to achieve the result I want.
...
Re: Render> Tail> Cut remainder leaves loop end not at zero thus click/pop at loop end
Oh, maybe something like this.
I've never heard...
Re: Render> Tail> Cut remainder leaves loop end not at zero thus click/pop at loop end
My personal opinion is that "leave reminder/wra...
Re: Render> Tail> Cut remainder leaves loop end not at zero thus click/pop at loop end
Okay, good to know.
Thanks for the ideas.