Hope the title is enough to explain the question.
Is there a way to have the best of both in the same way as monophonic synthesizers behave?
What I need is:
-Be able to retrigger all the internal envelopes of a synth (cutoff env, volume env, etc) each time I press a note.
- Polyphony to 1 does that but kills completely the previous note
- Mono can't do that but the previous note is not killed
-If I press and keep pressed two notes (e.g C first and G next), G will kill C, but once I release G it will play C again
- Polyphony to 1 can't do that,
- Mono does that but can't retrigger envelopes
So none of these ways can achieve this simple behaviour. What am I missing?
I was pretty sure there was a way to achieve this. It seems pretty basic to me.
Thanks for your help
A way to have Polyphony=1 (ALL env retriggering) and Mono behaviour (next note not completely killing previous)?
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A way to have Polyphony=1 (ALL env retriggering) and Mono behaviour (next note not completely killing previous)?
Last edited by D3Mens on Sun May 21, 2023 8:43 am, edited 3 times in total.
Re: A way to have Polyphony=1 (ALL env retriggering) and Mono behaviour (next note not killing completely previous)?
It depends on the synth.
In Harmor you can go ...
Re: A way to have Polyphony=1 (ALL env retriggering) and Mono behaviour (next note not killing completely previous)?
Thanks for your reply but none of your two sugg...
Last edited by D3Mens on Thu Apr 15, 2021 9:30 am, edited 1 time in total.
Re: A way to have Polyphony=1 (ALL env retriggering) and Mono behaviour (next note not killing completely previous)?
I started playing with this a bit and became a ...
Re: A way to have Polyphony=1 (ALL env retriggering) and Mono behaviour (next note not killing completely previous)?
Exactly!!
It seems like FL synths are missing t...
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Re: A way to have Polyphony=1 (ALL env retriggering) and Mono behaviour (next note not killing completely previous)?
@Nucleon
Is it really true we cannot achieve ...
Re: A way to have Polyphony=1 (ALL env retriggering) and Mono behaviour (next note not killing completely previous)?
Now I see what you mean. The only FL generator ...
Re: A way to have Polyphony=1 (ALL env retriggering) and Mono behaviour (next note not killing completely previous)?
This? (3).mp4
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Re: A way to have Polyphony=1 (ALL env retriggering) and Mono behaviour (next note not killing completely previous)?
clint wrote: ↑Thu Apr 15, 2021 2:22 pm
This?
I...
Re: A way to have Polyphony=1 (ALL env retriggering) and Mono behaviour (next note not killing completely previous)?
& this? (4).mp4
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Re: A way to have Polyphony=1 (ALL env retriggering) and Mono behaviour (next note not killing completely previous)?
clint wrote: ↑Thu Apr 15, 2021 2:32 pm
& th...
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Re: A way to have Polyphony=1 (ALL env retriggering) and Mono behaviour (next note not killing completely previous)?
I realized that before I posted the second vide...
Re: A way to have Polyphony=1 (ALL env retriggering) and Mono behaviour (next note not killing completely previous)?
You can get it close by setting polyphony to 1 ...
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Re: A way to have Polyphony=1 (ALL env retriggering) and Mono behaviour (next note not killing completely previous)?
nucleon wrote: ↑Thu Apr 15, 2021 2:29 pm
clint ...