3D Font library - Will it work for user text input?

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StevenM
Thu Apr 21, 2011 12:10 am

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3D Font library - Will it work for user text input?

I exported 3D characters fonts from Carrara and imported it to the ZgameEditor - Feel free to use it. Sorry about the high poly count though - not much I can do about that. Decimation of all these meshes would be really time consuming.



I hope this will be useful for some of the script developers. All models characters are on the origin and named by ascii code. If this is OK, I can create more 3D font libraries. It's pretty easy.

This is the project file:
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jmc
Site Admin
Thu Apr 21, 2011 11:28 am

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Re: 3D Font library - Will it work for user text input?...

StevenM wrote:Decimation of all these meshes wo...

StevenM
Thu Apr 21, 2011 7:02 pm

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3d font in 3ds format.

JMC - here is the 3D font. I have Zbrush and C...
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jmc
Site Admin
Fri Apr 22, 2011 7:36 am

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It doesn't import here ... but never mind. It w...

jph wacheski
Tue May 17, 2011 4:31 pm

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Re: 3D Font library - Will it work for user text input?

I got it working in the the plugin,. it pulls t...
Last edited by jph wacheski on Wed May 18, 2011 12:22 pm, edited 1 time in total.

jph wacheski
Wed May 18, 2011 12:08 am

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Re: 3D Font library - Will it work for user text input?

I did some more work on this,. now with many mo...
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jmc
Site Admin
Wed May 18, 2011 9:48 am

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Re: 3D Font library - Will it work for user text input?

jph wacheski wrote:How to embed the videos? th...


StevenM
Wed May 18, 2011 7:02 pm

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Re: 3D Font library - Will it work for user text input?

This is a 3D characters replacement set for th...
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