FL hangs when automating ZGE

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6300byte
Mon Aug 15, 2011 10:59 am

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FL hangs when automating ZGE

When automating the clear, background and foreground selectors FL may stop responding. Are these selectors meant to be automated at all? Automating other parameters seem fine.

VilleK (staff)
Mon Aug 15, 2011 11:09 am

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Re: FL hangs when automating ZGE

Yes it should work. Is this during export or no...

6300byte
Mon Aug 15, 2011 1:39 pm

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Re: FL hangs when automating ZGE

It's during playback under heavy loads. I was u...

VilleK (staff)
Mon Aug 15, 2011 1:54 pm

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Re: FL hangs when automating ZGE

Try this version: http://www.zgameeditor.org/fi...

6300byte
Mon Aug 15, 2011 2:50 pm

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Re: FL hangs when automating ZGE

It ran more stable now. I experienced hick ups ...
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VilleK (staff)
Mon Aug 15, 2011 4:14 pm

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Re: FL hangs when automating ZGE

Thanks, I can reproduce the problems with the f...

StevenM
Mon Aug 15, 2011 4:44 pm

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Re: FL hangs when automating ZGE

I think you just need to be a bit more precise ...

6300byte
Mon Aug 15, 2011 5:12 pm

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Re: FL hangs when automating ZGE

Yes, I get your point, and I know this example ...

StevenM
Mon Aug 15, 2011 6:43 pm

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Re: FL hangs when automating ZGE

but it sucks that Fl hangs completely. Yes, t...

VilleK (staff)
Tue Aug 16, 2011 8:31 am

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Re: FL hangs when automating ZGE

Please try this new version: http://www.zgameed...

6300byte
Tue Aug 16, 2011 3:42 pm

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Re: FL hangs when automating ZGE

Nice.. Haven't (ab)used it for very long, but n...

StevenM
Thu Aug 18, 2011 3:04 am

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Re: FL hangs when automating ZGE

Awsome, thanks Ville. Shader Array works too!


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