FL hangs when automating ZGE
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FL hangs when automating ZGE
When automating the clear, background and foreground selectors FL may stop responding. Are these selectors meant to be automated at all? Automating other parameters seem fine.
Re: FL hangs when automating ZGE
Yes it should work. Is this during export or no...
Re: FL hangs when automating ZGE
It's during playback under heavy loads. I was u...
Re: FL hangs when automating ZGE
Try this version: http://www.zgameeditor.org/fi...
Re: FL hangs when automating ZGE
It ran more stable now. I experienced hick ups ...
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Re: FL hangs when automating ZGE
Thanks, I can reproduce the problems with the f...
Re: FL hangs when automating ZGE
I think you just need to be a bit more precise ...
Re: FL hangs when automating ZGE
Yes, I get your point, and I know this example ...
Re: FL hangs when automating ZGE
but it sucks that Fl hangs completely.
Yes, t...
Re: FL hangs when automating ZGE
Please try this new version: http://www.zgameed...
Re: FL hangs when automating ZGE
Nice.. Haven't (ab)used it for very long, but n...
Re: FL hangs when automating ZGE
Awsome, thanks Ville. Shader Array works too!