I assume that under the hood, GB time and .fnv files are just a series of points (locations, types, tension, etc)
I've got a number of GB ideas which are rather complex to program by hand.
For instance, I would like to make a gate envelope that accelerates (shorter times) as it approaches the end of a bar. Easy to imagine, but hard to program by hand, and very inflexible once you've programmed by hand.
I did try to import an audio file with the shape I want, but the "analyze audio file" wasn't precise enough for my purpose.
I could easily build a text file or spreadsheet with a sequence of coordinates to accomplish what I'm trying to do.
Is there any method to "code by hand" a time envelope (.fnv file) and upload it into Gross Beat?
Creating Precision Scripted Envelopes / Maps?
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Re: Creating Precision Scripted Envelopes / Maps?
I worked out a partial solution tonight using G...
Re: Creating Precision Scripted Envelopes / Maps?
Hopefully Image-Line at some point form a way f...
Re: Creating Precision Scripted Envelopes / Maps?
[edited bc: poorly written after limited sleep]
Last edited by The FL Studio Ghost on Thu Jun 06, 2019 10:15 am, edited 1 time in total.
Re: Creating Precision Scripted Envelopes / Maps?
Wow! There's a lot here!
I had also seen yo...
Re: Creating Precision Scripted Envelopes / Maps?
I think I'm going to try to recreate aspects in...
Last edited by The FL Studio Ghost on Thu Jun 06, 2019 10:16 am, edited 1 time in total.
Re: Creating Precision Scripted Envelopes / Maps?
I am trying to recreate the stairs setting in t...
Re: Creating Precision Scripted Envelopes / Maps?
zippy731 wrote:I am trying to recreate the stai...
Last edited by The FL Studio Ghost on Wed Aug 28, 2019 11:22 pm, edited 1 time in total.
Re: Creating Precision Scripted Envelopes / Maps?
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Last edited by The FL Studio Ghost on Wed Aug 28, 2019 11:22 pm, edited 1 time in total.
Re: Creating Precision Scripted Envelopes / Maps?
Thanks man. Lots of interesting info among your...
Re: Creating Precision Scripted Envelopes / Maps?
zippy731 wrote:Thanks man. Lots of interesting ...
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Re: Creating Precision Scripted Envelopes / Maps?
Thanks for all the clever formula stuff. I'm s...