Similarly to how 'Dump score log' works but for parameter tweaks.
Since tweaking knobs makes sense only during playback, this system could have some kind of Event buffer that starts recording every time you hit play, and gets stored in that memory so you can recall it from 'Dump Event log to selected pattern' .
And once you hit play again, the memory resets/gets overwritten.
Because of the play button as trigger, the events would be even already dumped exactly on grid in the same way you played them, no need to relocate them.
Wouldn't this be cool??
Post your ideas and suggestions here
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