ZGameEditor Visualizer Freezing when exporting in 64-Bit FL 20.
I was able to fix the issue by changing the CPU Affinity, mind you I have a 22 core 44 thread Xeon. Apparently FL doesn't know how to handle that many cores and/or threads.
1. Press CTRL SHIFT ESC to open task manager
2. Right Click on FL Studio
3. Click on Go to Details
4. Right click on FL64.exe
5. Click on Set Affinity
6. Assign only 4 cores to the program and click OK.
contains the latest version of our visualizer plugin (replacing Chrome)
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Thanks for the info. I'm not sure why it would ...