in a synthesizer for PC such as sylenth1, toxic biohazard, or 3xosc, I am wondering a bit more about how the oscillator sound is produced and routed through the filters.
an oscillator itself is from my understanding, just a circuit. but in a "programmed synthesizer" like the ones mentioned above (other examples include native instruments massive, rob pappen's stuff)
so I suppose my first question, to any programming wizzes out there, is the oscillator a wave file that is looped for each possible note of the keyboard? in other words, is sylenth1 sampled? or does it contain some sort of "engine" that generates any pitch in any tone you feasibly come up with using the different oscillator choices...?
I have more questions but I will save them
sawtooths and other continuous waveforms
Return to “FL Studio Users Forum (Looptalk)”
Forum rules
Please read them here.
Please read them here.
[You can only see part of this thread as you are not logged in to the forums]
Re: sawtooths and other continuous waveforms
That's a whole deep topic on DSP and oscillator...
Re: sawtooths and other continuous waveforms
and there is the issue of how digital synths ha...
Re: sawtooths and other continuous waveforms
The benefit of using table-lookup(slightly diff...