Mixer redesign Concept

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Tprobyn
Mon Sep 07, 2020 5:53 pm

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Mixer redesign Concept

I'd love to see a redesigned mixer, with dynamic channels. I thought I'd mock up an idea in Figma:
Integrated.png
(I'm not associated with IL, I just had a free afternoon to do this!)
Design cues were taken from FLSM and other DAWs

From Left to right:
The Current channel is replaced by a custom visualisation plugin of the user's choice. In this case, Peak shows the peaks of a track. However, you could also choose wave candy etc. from the dropdown. Whatever you choose will replace the peak meters in this image.

The Master channel has had a redesign as well.

Channels are created when new instruments are added in the channel rack, automatically. (No more 'What is that thing assigned to the master?!!!'), the same with samples. They also automatically delete themselves. The channel rack icon in the mixer will open the channel rack at the instrument assigned to the mixer track.

Audio buses can be added from the + button on the side. They have an input and an output, both of which have a dropdown menu with checkboxes. Users can open the dropdown to access checkboxes revealing which channels to input or output to. The dropdown needs to stay open after each click so you don't have to constantly re-open it.

The FX section is entierly overhauled. There is now a mini-patcher view where the FX section was. I removed the EQ because I've never seen anyone use it, and there should be a legacy mode hidden away at the top menu for any projects which still do. The bypass button is now where I think it should have been in the first place, at the top of the channel strip, along with a handy button that lets you pop the FX section off into it's own seperate window as shown here:
FX Popoff Integrated.png
Also, to access the FX controls (On/off, Wet/Dry, Open FX plugin window), you hover your mouse over the patcher icon, and 3 options pop up:
Plugin Hover.png
I know that the mixer is hardcoded, and that it's going to require a complete rewrite to get to something like this, but I think the future looks bright. Maybe this might even make it into FL 21, but I doubt it :D .
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Bill_B
Mon Sep 07, 2020 6:02 pm

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Re: Mixer redesign Concept

I mentioned the idea of having the option of ge...

Afrocat
Mon Sep 07, 2020 10:26 pm

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Re: Mixer redesign Concept

Channels are created when new instruments are a...

Tprobyn
Tue Sep 08, 2020 8:59 am

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Re: Mixer redesign Concept

Afrocat wrote: ↑Mon Sep 07, 2020 10:26 pm Chann...
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Trancit
Tue Sep 08, 2020 10:02 am

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Re: Mixer redesign Concept

I have to say sorry but I am strictly against d...

SuperTRev
Tue Sep 08, 2020 11:56 am

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Re: Mixer redesign Concept

...
Last edited by SuperTRev on Mon Aug 16, 2021 6:49 pm, edited 1 time in total.

cbad
Tue Sep 08, 2020 12:28 pm

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Re: Mixer redesign Concept

Having only effects in use be visible would be ...

Tprobyn
Tue Sep 08, 2020 12:36 pm

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Re: Mixer redesign Concept

SuperTRev wrote: ↑Tue Sep 08, 2020 11:56 am Loo...

steevm
Tue Sep 08, 2020 1:05 pm

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Re: Mixer redesign Concept

Tprobyn wrote: ↑Mon Sep 07, 2020 5:53 pm From L...

Splunes
Tue Sep 08, 2020 4:26 pm

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Re: Mixer redesign Concept

I think the legacy EQ should be hidden by defau...

Splunes
Tue Sep 08, 2020 4:32 pm

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Re: Mixer redesign Concept

At one point I think I wanted the mixer to have...

Trancit
Tue Sep 08, 2020 5:09 pm

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Re: Mixer redesign Concept

Splunes wrote: ↑Tue Sep 08, 2020 4:26 pm I thin...

PhreaSpirit
Tue Sep 08, 2020 5:15 pm

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Re: Mixer redesign Concept

Looks cool. Flat design is very pleasant as wel...

thisisthedefinition
Tue Sep 08, 2020 5:16 pm

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Re: Mixer redesign Concept

Love that you made this post because this was g...

Tprobyn
Tue Sep 08, 2020 6:41 pm

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Re: Mixer redesign Concept

OK, thank you to everyone who has given critici...
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zientmen
Tue Sep 08, 2020 7:16 pm

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Re: Mixer redesign Concept

More mixer tracks, and I am perfectly fine with...

Splunes
Tue Sep 08, 2020 9:34 pm

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Re: Mixer redesign Concept

Good to know that others use the EQ on the mixe...

SuperTRev
Wed Sep 09, 2020 12:09 am

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Re: Mixer redesign Concept

...
Last edited by SuperTRev on Mon Aug 16, 2021 6:49 pm, edited 1 time in total.

Cinemachine
Wed Sep 09, 2020 6:48 am

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Re: Mixer redesign Concept

The visuals you suggest need a lot of work. Be...
Last edited by Cinemachine on Wed Sep 09, 2020 6:52 am, edited 1 time in total.

Jaamtrak
Wed Sep 09, 2020 6:51 am

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Re: Mixer redesign Concept

I love our FL current mixer and different layou...

steevm
Wed Sep 09, 2020 12:09 pm

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Re: Mixer redesign Concept

Tprobyn wrote: ↑Tue Sep 08, 2020 6:41 pm steevm...

shake1
Wed Sep 09, 2020 6:06 pm

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Re: Mixer redesign Concept

Concept add On / Off Scope Panel On-Of-Scope-Pa...
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thisisthedefinition
Wed Sep 16, 2020 4:12 am

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Re: Mixer redesign Concept

Overall, I think it's due time we move past hav...

Nogyoff
Wed Sep 16, 2020 5:50 am

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Re: Mixer redesign Concept

Tprobyn wrote: ↑Mon Sep 07, 2020 5:53 pm I'd lo...


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