Similar to an issue I had with ZGE while automation parameters, I'm getting jerky movement of StrangeAcid's objects. When using a sinewave in Peak Controller controlling one of the Attractor parameters of StrangeAcid, the movement gets very jerky at the top and bottom of the sinewave. Smoothing, and turning on Ramp on PeakC don't help. I tried various parameter configurations to lessen the effect, but the small range I want to control the Attractor with PeakC. I tried formula controller but it does the same.
Unlike the last similar issue, this one occurs in both preview and render (the previous issue only happened after rendering). I suspect it's the way the increments for that parameter in SA is coded, but hopefully I'm wrong.
Can anyone think of how I can get it to cycle smoothly?
StrangeAcid parameter automation jerkiness, again
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StrangeAcid parameter automation jerkiness, again
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Re: StrangeAcid parameter automation jerkiness, again
Andy Lindsay wrote: ↑Fri Jan 05, 2024 11:42 am
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Re: StrangeAcid parameter automation jerkiness, again
That's what I was afraid of. Bummer.
Thanks f...