Sorry to bring this up again, but help me understand why this is still and issue?
Why aren't:
* Mod Wheel
* Pitch Wheel
auto mapped when we first startup FL Studio?
And why aren't they auto routed through to each active instrument plugin?
Every other DAW I own has it mapped and working by default:
* Logic
* Ableton
* Reaper
* Cakewalk(! - way older than FLStudio)
* Cubase
What is holding FL Studio back?
This feels silly to still be an issue for an otherwise awesome DAW in 2024.
It's 2024 - why aren't Mod Wheel and Pitch Wheel auto mapped at startup??
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Re: It's 2024 - why aren't Mod Wheel and Pitch Wheel auto mapped at startup??
Hi,
Depending on what 3rd party plugins and wh...
Re: It's 2024 - why aren't Mod Wheel and Pitch Wheel auto mapped at startup??
> Depending on what 3rd party plugins and wh...
-
- Site Admin
- Mon Apr 29, 2024 9:58 am
Re: It's 2024 - why aren't Mod Wheel and Pitch Wheel auto mapped at startup??
Sanz wrote: ↑Mon Apr 29, 2024 8:58 am
What am I...
Re: It's 2024 - why aren't Mod Wheel and Pitch Wheel auto mapped at startup??
No need for your keyboards to disagree with wha...
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Re: It's 2024 - why aren't Mod Wheel and Pitch Wheel auto mapped at startup??
I like the fact that its not permanently set. I...
Re: It's 2024 - why aren't Mod Wheel and Pitch Wheel auto mapped at startup??
Omnifold wrote: ↑Mon Apr 29, 2024 1:18 pm
I lik...
Re: It's 2024 - why aren't Mod Wheel and Pitch Wheel auto mapped at startup??
Scott wrote: ↑Mon Apr 29, 2024 9:58 am
Sanz wro...