Hello,
I don't know if it is intended, but I expected a different behavior.
When opening an image and setting 'looping' to 'one-shot', it works as it should: the resynthesided sound plays once and stops.
When setting SPEED to a negative value, though, the sample plays backwards as expected, but it loops the first bit.
Sorta weird.
[edit] the same with Ping-Pong. Harmor plays the sample backwards once and playback gets stuck at the leftmost position.
Image looping although 'One Shot' is set.
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Re: Image looping although 'One Shot' is set.
When setting SPEED to a negative value, though,...