Slow when lots of video content added even when its not being used

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Michael_Z_Freeman
Tue Mar 12, 2019 4:05 pm

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Slow when lots of video content added even when its not being used

Hi,

There's possibly something I'm not understanding about the way video sources are added in the "Add content" tab. I was testing a setup that was running around 45 fps and often up to 60 fps. Only two video's used with one being mapped onto an object. But when I added a BufferBlender the frame rate dropped right down to 17 fps. When I removed a lot of video sources from "Add content" (47 of them) just leaving the two video's I'm using, the frame rate jumps back up to 45 - 60fps. What is going on here ? Is ZGameEditor Visualiser for some reason playing all those video's in the background ? I had assumed it would only use them if they are referenced in an effect. Is this a bug, or am missing some feature of the "Add content" part of ZGameEditor Visualiser ?

FL Studio ZGameEditor Visualiser Setup.jpg


The screen shot shows operation WITHOUT the many video sources I had loaded in Add Content.
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